Prop Examples
Modelling / Texture / Shader / Lighting / Layout

Project:DUNGEON SIEGE 3 (2011)
Developer / Studio: OBSIDIAN ENTERTAINMENT

During the production cycle of Dungeon Siege 3, my primary role was that of environment artist. Propsets were very important in the sheer fact of just getting the overall look and vibe of an area to feel what it needed to be, also to helo flesh out the world. The following are some examples of propsets Icreated and what I was able to do with them once implimented.

 










This portal was pretty fun to make. Throughout the game there are these portals which allow the player to fast transport between regions. Got to create the overall portal adorned with golden lion statues that would give it a unique look.