Digitolwonder.com - The Professional and Personal Artwork of David Espinoza
DAVID ESPINOZA

Hometown
Los Angeles / Orange County California

Education
Art Institute of Orange County - California 2001 - 2004
Skillset: Modelling / Texturing, Conceptual Design and Storytelling.

Specialties
• Strong background in traditional art skill sets.
• Capable to see an idea from initial conception to final realization.
• Affinity for film and game art, with the ability to use the techniques learned from both industries to benefit the other in pipeline, aesthetics and quality.

Skills and Expertise
CG /// •3ds Max •Maya •XSI •ZBrush
2D /// •Adobe Photoshop •Adobe Premiere •Adobe After Effects •Nuke •Syntheyes
RENDERERS /// • VRay •MentalRay
SPECIALTIY /// •Tradition Art •Modelling / Texturing •Shading / Lighting • Conceptual Design


I have learned that my best lessons in life have come from those which challenge me to become better than I ever thought I could. Video game artist, turned film artist, turned freelance. I also believe it pays to learn as much as you can from whomever is willing, and even those that are not.

Character. Creature. Environment. Effects. Animation. Compositing. Editing. Lighting. Conceptual design. Cinematography. Overall direction. Just point your finger and tell me where to shoot ;) I am a generalist, with a specialty in modeling/texturing and conceptual envisioning and direction.

I have as recent begun to endulge myself in the creation of personal story and artistic endevours, taking what I have learned and finally applying it for my own efforts. But I always want to work with great people from whom I can always learn from, encourage, and share in creating something wonderful.

Snow White and the Huntsman
After Earth
Star Trek Into Darkness
Aliens RPG
Journey 2
DS3
The Day The Earth Stood Still
Mirrors
Rendition
Era
Die Hard 4
Sleigh Bells
The Black Angels
Get Smart
Pink Panther 2
The Warrior's Way
NWN2 MOTB
NWN2 SOZ
NWN2
KOTOR2


AFTER EARTH (2013)

CG Generalist
Modelling / Texturing / Shading / Layout
Directed by M. Night Shyamalan

STAR TREK INTO DARKNESS (2013)
Lead Asset Modeller / CG Generalist
Modelling / Texturing / Shading / Layout / Concept Design
Directed by J.J. Abbrams

SNOW WHITE AND THE HUNTSMAN (2012)
Lead Asset Modeller / CG Generalist
Modelling / Texturing / Shading / Layout / Concept Design l Lighting
Directed by Rupert Sanders

JOURNEY 2: The Mysterious Island (2012)
CG Generalist
Modelling / Texturing / Shading / Layout / Concept Design / Cloth Sim
Directed by Brad Peyton

GREEN LANTERN (2011)
CG Generalist
Modelling / Layout
Directed by Martin Campbell


DUNGEON SIEGE 3 (2011)
Senior Environment Artist
Modelling / Texturing / Shading / Lighting /VFX / 2ndary Concept / Editing
Published by Square Enix

ALIENS: Crucible (Unreleased)
Environment Artist
Modelling / Texturing / Shading / 2ndary Concept
Published by Sega

NEVERWINTER NIGHTS 2 : Storm of Zehir (2008)
Character Artist
Modelling / Texturing
Published by Atari

NEVERWINTER NIGHTS 2 : Mask of the Betrayer (2007)
Character Artist
Modelling / Texturing / 2ndary Concept
Published by Atari

NEVERWINTER NIGHTS 2 (2006)
Junior Character Artist
Modelling / Texturing
Published by Atari

STAR WARS: KNIGHTS OF THE OLD REPUBLIC - The Sith Lords (2004)
Intern
Modelling / Texturing / 2D Painting
Published by Atari

THE WARRIOR'S WAY (2010)
CG Generalist
Modelling / Texturing
Directed by Sngmoo Lee

THE PINK PANTHER 2 (2009)
CG Generalist
Water Simulation Layout
Directed by Harald Zwart

THE DAY THE EARTH STOOD STILL (2008)
CG Generalist
Modelling
Directed by Scott Derrickson

MIRRORS (2008)
CG Generalist
Modelling / Matte Painting / Matte Projection
Directed by Alexandre Aja

GET SMART (2008)
CG Generalist
Modelling / Texturing / Shading / Lighting / Animation / Camera Tracking
Directed by Peter Segal

RENDITION (2008)
CG Generalist
Concept and Layout Look Development
Directed by Gavin Hood

LIVE FREE OR DIE HARD (2007)
CG Generalist
Modelling / Texturing / Shading / Lighting / Animation / Camera Tracking
Directed by Len Wiseman

THE BLACK ANGELS - "DON'T PLAY WITH GUNS" Music Video (2013)
CG Artist
CG Look Development / Water & Glass Simulation / Compositing
Directed by Bo Mirosseni

OCEANICA (Unreleased)
Intern
Modelling / Texturing / Concept / Animation


ERA - Short Film (2013)
Director /CG Artist
Writer / Director / Pre thru Post Production
Directed by David Espinoza

SLEIGH BELLS - "RIOT RYHTHM" Unofficial Music Video (2010)
VFX Supervisor / CG Artist
CG Look Development / Modelling / Texturing / Animation / Compositing
Directed by Bo Mirosseni

MARKSMAN (2006)
Art Director
Modelling / Texturing / Set and Prop Design / Storyboard / Asset Coordination
Directed by Matt Stokes

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