- Project Name
- METROID: SPACE HUNTER
- Studio
- Independent Project
- My Role
- Art Direction / Principal Artist
- Programs Used
- Unreal Engine / 3ds Max / Substance 3D Painter









- Project Name
- STAR WARS: THE MANDALORIAN
- Studio
- Industrial Light & Magic
- My Role
- Senior Generalist
- Programs Used
- 3ds Max / V-Ray / Nuke
- Project Name
- THE CREATOR
- Studio
- Industrial Light & Magic
- My Role
- Senior Generalist
- Programs Used
- 3ds Max / V-Ray / Nuke
- Project Name
- METAL SLUG: SV-001
- Studio
- Personal Project
- My Role
- 3D Artist / Modeler
- Programs Used
- 3ds Max / V-Ray / Unreal Engine
- Project Name
- WARCRAFT
- Studio
- Industrial Light & Magic
- My Role
- Lead Generalist
- Programs Used
- 3ds Max / V-Ray / Nuke
- Project Name
- TEMPLE OF THE SLEEPING ANGEL
- Studio
- Personal Game Project
- My Role
- Environment Artist
- Programs Used
- Unreal Engine / 3ds Max / Substance 3D Painter
- Project Name
- STAR WARS: THE RISE OF SKYWALKER
- Studio
- Industrial Light & Magic
- My Role
- Senior Generalist / Sequence Environment Lead
- Programs Used
- 3ds Max / V-Ray / Nuke
- Project Name
- FALLOUT LASER PISTOL
- Studio
- Personal Project
- My Role
- 3D Artist / Modeler
- Programs Used
- 3ds Max / V-Ray / Photoshop
- Project Name
- TEMPLE OF THE SLEEPING ANGEL
- Studio
- Personal Game Project
- My Role
- Environment Artist
- Programs Used
- Unreal Engine / 3ds Max / Substance 3D Painter
- Project Name
- ASTROMECH DROIDS
- Studio
- Personal Project
- My Role
- 3D Artist / Look Development
- Programs Used
- Unreal Engine / 3ds Max / V-Ray